The minimum supported resolution for the game is 720p. The 152mm howitzer packed a powerful punch against armored vehicles, but it was an impractical weapon that was more well suited for the anti-position role, but it proved quite ineffective at that as well. Couple that with this tank's inability to provide effective long range support and players will have a difficult time finding their niche with this vehicle. If it lands close to the enemy and hits, chances are it will either destroy it or cripple its mobility, plus the impact of the explosion will alert teammates of the presence of an enemy tank at the area of firing. The Sav pens them regularly and it penetrates less armour than the KV does. Realistic and Simulator modes are taxing for the KV-2 as the removal of the target lead indicator can make long-range fighting with the 152 mm a chore. Make sure to plan the route ahead of time make sure to avoid large distances in the open, this is a slow moving tank with a large profile making it an easy target for long barreled guns. Its gun is an effective breach weapon, designed to be used against fortifications. Firing at a relatively low velocity of ~500 m/s, the heavy rounds will be hard to lead against targets at ranges up to 500 m. After firing, the infamous long reload occur that can take up to 30 seconds even with a full crew, leaving the KV-2 vulnerable to any attacks that will more than likely cripple or destroy the KV-2. In these cases, situational awareness and friendly support is the key to victory and survival of the KV-2 in the smaller maps. The first variant of the KV-2 series was the KV-2B which was upgraded model fitted with the KV-1B chassis and was also given an additional 35 mm of armor to the turret for crew protection. Although the vaunted O-530 high-explosive rounds would be the perceived preferred round for the heavy gun, it does not do as well against the typical armour with only 54 mm of shrapnel penetration, requiring a precise hit against the enemy roof or belly armour. All trademarks, logos and brand names are the property of their respective owners. Captured KV-2s differed from their Soviet counterparts in several useful modifications. As a fan of the KV-2's and the german tech tree im very happy to see this! The ammo nerfs really messed it up. All trademarks are property of their respective owners in the US and other countries. :D Skins and camouflages for the KV-2 (1940) from live.warthunder.com. The Soviets sent these tanks into Finland for combat testing, to which the KV design outperformed in every way with its superior armour and firepower. Enjoy the signature pleasure of driving the KV-2: one shot one kill. Created to destroy enemy fortifications, the KV-2 proved to be less effective than expected in going up against the mechanized forces of Germany in tank battles of the early 40s. Art of Winning: KV Tanks (from 04:08) - War Thunder Official Channel. The turret achieves at 30 up to 90 mm of steel, however, the turret ring remains a weak point on all angles. You don't even have to switch to HE against light vehicles that would be overpenned anymore, as pretty much all of them will be destroyed by . Minimum supported resolution for the game is 720p with Metal support. In everything else including the monstrous destructive power of the weapon the captured KV-2 was exactly the same as its Soviet predecessor. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. If the enemy tank still remains after the OF-530 shell, the next loading G-530 shell can follow through the same ballistic path and destroy the enemy via a penetration. The KV-2 with the ZiS-6 cannon will be at rank III, and youll be able to buy the tank as part of a pack in the online store. The separately-loaded ZiS-6 cannon significantly surpassed the Red Armys previous anti-tank cannons in its characteristics, but for a variety of reasons, it never went into mass production. It looks really cool and good at first, and then you quickly realize how utterly useless it is. The easiest way of performing these hits is via the turret ring which will always not be angled at certain parts from the front. Find nice position, stay hidden behind a corner, building preferably, identify targets, peek out, boom, no more target. Find a hill, rock, or other place big enough to hide the entire tank from view. Don't rely on your armor much either, aside from sticking out your angled front hull to temp foes to shoot at you around the corners, most tanks will punch your turret ring area, or underneath the gun. Shooting a KV-2 from the side is much easier, just one massive turret reaching into the sky. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Yay! This goes for AB as well as RB. The KV-2 Mod. It is recommended to work with a squad mate or other friendly tanks to cover the KV-2 during the reloading phase. That's where the fantastic HE shell comes in handy. The original KV-1 is already slow as is, but the KV-2 added a huge and heavy turret that increased the total weight from ~46 tons to ~52 tons. Why was this moved to academy? The KV-2 (1939) uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. If you dont got HEAT, close in. Though, even the same thick armor as the KV-1 Heavy Tank before it could not save the mechnically unstable KV-2. with a battle rating of 3.7 (AB/RB/SB). Though originally, the vehicle was armed with a 122 mm howitzer, In fact, examples captured by German forces were often used until they literally stopped working and were then abandoned because of the fact that it was oftentimes not worth the trouble to repair the vehicles, http://wwiivehicles.com/ussr/tanks-heavy/kv-2.asp, http://www.militaryfactory.com/armor/detail.asp?armor_id=210, Do Not Sell or Share My Personal Information. Though close-range fighting can fix this, the close-quarters battle is not a tactic the KV-2 should indulge in alone without supporting teammates to cover for the tank in case of flankers. Processor: Intel Core i5 or Ryzen 5 3600 and better, Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher, Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported). I had this in Machinery->Ground->USSR Heavy just like other threads like this. Couple that with this tank's inability to provide effective long range support and players will have a difficult time finding their niche with this vehicle. However, be wary of more penetrating guns like the 75 mm on the Panther and the 76 mm on the M4 Shermans that easily piece the front turret armour. One of the most infamous tanks in the Soviet tree, the KV-2 introduces the concept of heavy-calibre armaments that will trend on in the Soviet heavy tank. r/warthundermemes Gaygching soviet cold war interceptors when? Captured KV-2s differed from their Soviet counterparts in several useful modifications. Go for it! 143. The binoculars are the greatest assets. Processor: Core i7 (Intel Xeon is not supported). I hadnt been flying for 30 seconds and this dude just dives out of space from above our airspawn and deletes me. Top speed for the vehicle on flat ground is only about 34 km/h, and accelerating is very slow to get the tank up to this speed. Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. Its mobility on the move and in combat was seriously limited by its high weight and issues with its clutch and transmission. This made for a tank that was heavily armoured, but not very mobile as it was to be for siege warfare. Most tanks with a high-velocity cannon can cripple the KV-2 through the turret. Its huge silhouette made it easy pickings for German anti-tank guns. The KV Family (from 04:53) - War Thunder Official Channel. In addition, it has an anti-infantry DT machine gun set in a spherical mount at the front of the hull. air spawn camping in ground RB. At the beginning of World War II, it became clear that 76 mm cannons werent powerful enough for heavy tanks. The 152 mm gun is perhaps the most iconic weapon in the Soviet tree. Two types of ammunition make up the ZiS-6 cannons ammo complement: APHE, with its blunt nose and a high-explosive fragmentation shell. War Thunder - KV-2 754 (r) "Just Send It!" Bo Time Gaming 398K subscribers 139K views 1 year ago Interested in purchasing something from the War Thunder Store? In Arcade, the target lead indicator make the slow, but long-range penetrating PB-35 APCBC a destructive force to be afraid of since ranging is a lot easier for the low-velocity shells. The KV-2 Mod. One of the most infamous tanks in the Soviet tree, the KV-2 introduces the concept of heavy-calibre armaments that will trend on other Soviet heavy tanks. Learn more about our. War Thunder - The KV-2 Show The Mighty Jingles 653K subscribers Subscribe 12K 146K views 1 year ago I know what you're thinking, another video of a KV-2 one-shot derping everything in. The Soviet army needed a powerful cannon for a heavy tank, and one of the most promising examples of such a cannon was the 107mm ZiS-6, tests of which were performed on a KV-2 chassis. Currently I have 15 APCBC and 5 HE. cant wait! The profile makes concealing the tall, heavy tank difficult, while the turret armour is relatively poor all-around at 75 mm. The large and extremely heavy turret, necessary to mount the 152 mm howitzer, results in a slow traverse time. Eventually, the KV-2 was phased out of service due to it's impracticality and terrible mobility. It was too heavy, too slow and too unreliable, it was often easily captured by Hitlers forces as they advanced on Moscow. There may be some problems with news display in specific browser versions. All rights reserved. 1940 can be obtained as a prize for participating in the event series Chronicles of World War II. Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support. My experiences with it- both encountering it, and my brief time playing it- give the impression that it's armor is mediocre at best in its own BR range, if not entirely obsolete in full uptiers. An attack route from the side or rear is preferable, not only is it a blind spot, but the turret traverse is so awful on the KV-2 that it will not have the time to react fast enough. #11 Straven Jun 28, 2020 @ 5:28pm If APHE shells hit below the side hull, it will possibly detonate the main storage of ammunition, resulting in a single-shot destruction. The designs offered all had heavy armour, wide tracks, and used the torsion-bar suspension. The property of their respective owners in the event series Chronicles of World War II support the. Can cripple the KV-2 in the event series Chronicles of World War II, it an! As they advanced on Moscow GeForce GTX 660 into the sky 30 seconds and dude... Of their respective owners in the Soviet tree series Chronicles of World War II achieves at 30 to! 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